Help, something strange has been happening in the last few days

justzipp

New member
Dec 21, 2020
7
0
0
Hello,
I have a 7dtd server that has been running for more than a month without changes stably, but in the last week - it crashes every morning (at about 4 am utc+3) in the windows logs I was able to find the following message :
fe41c61d3e8c6ec0bb5b5052afff6c34.png


In google, I was able to find that this may be related to the graphics driver, but no changes were made after a month of stable operation, it just started to crash.
Today i find some more errors in the console that did not exist before :
2021-01-21 12:07:27 at BCM.Commands.BCMTime..ctor (System.Collections.Generic.IDictionary`2[TKey,TValue] options) [0x0015f] in <7c0ada1995e54dff919c84b390588947>:0
2021-01-21 12:07:27 at BCM.Commands.BCTime.Process () [0x00000] in <7c0ada1995e54dff919c84b390588947>:0
2021-01-21 12:07:27 at BCM.Commands.BCCommandAbstract.Execute (System.Collections.Generic.List`1[T] _params, CommandSenderInfo senderInfo) [0x00021] in <7c0ada1995e54dff919c84b390588947>:0

Also badcompany and alloc fixes installed :
e1bac3d8eea60c884034ffa406b97327.png

can someone help ?
 
Last edited:
Have you upgraded to BCM 5.1?

How often do you restart the server?
 
Is RAT on the same machine as the server?

4 hours is fine, but the clock speed and RAM is low.

How big is your map?
 
Is RAT on the same machine as the server?

4 hours is fine, but the clock speed and RAM is low.

How big is your map?
Yep, rat running on same server
These resources are quite sufficient, the load does not exceed 60% on RAM/cpu
It's default navezgane map - 4096 blocks
Also server doesn't use vanilla mods
this is really strange, because the server worked with the same settings for a month without any problems
 
Yeah, nothing strange there. Shader spam is normal.

Post the whole thing please. One that includes a crash.
 
Yeah, your problem is your player count, zombie count and animal count.

Your hardware is definitely not powerful enough to support the numbers you are going for.

You have to remember that this game only officially supports 8 players. 20 is the max for your hardware. You can squeak out 25 -30 if you have 2 or 3 SSD drives in a raid 0 or 5.

Anything over 80 zombies will give you problems. No way around that.

Also, there must be a mod that is messing things up because all the Null Reference Errors at the end.

I would start by starting a new single player game and adding the mods one by one until the Null Reference Errors come.
 
Yeah, your problem is your player count, zombie count and animal count.

Your hardware is definitely not powerful enough to support the numbers you are going for.

You have to remember that this game only officially supports 8 players. 20 is the max for your hardware. You can squeak out 25 -30 if you have 2 or 3 SSD drives in a raid 0 or 5.

Anything over 80 zombies will give you problems. No way around that.

Also, there must be a mod that is messing things up because all the Null Reference Errors at the end.

I would start by starting a new single player game and adding the mods one by one until the Null Reference Errors come.
it's rly strange, it worked with the same settings for a month without any problems, I upgraded the server to 8cpu and 16gb of ram and will check how it working but i'm don't sure that troubles with lack of resources
 
Yeah, that's how it works.

The more chunks that get added and the more that people explore the map, the harder on the system it is.