Starlorn: Rise of the Awakened - Windows Client

Starlorn: Rise of the Awakened - Windows Client Alpha .42

Added:
Rewrote the sector combat completely. This should give a much better experience while battling. Its a full overhaul, check it out!​
Damaged devices now show in red when damaged and flash red when damage is greater than 50%​
Icons for cargo resources (both on main display and when docking at a port)​
Many font/color changes​
Device bays have new buttons​
When checking a device bay, there is now a 2-3 second wait as the old device bay is disabled and the new one engaged. Plan ahead!​
New sounds:​
When switching device bays​
When sector battling​


Changed:
Tech Magic display is now larger in order to view more devices at once.​
Tech Magic will now list devices that are not in stock, but you won't be able to buy them. This way device lists are consistent and you know what is possible to buy.​
New icons for navigation​
New icons for deploy/recall​
New icons for sector information​
Reorganized some of the main display elements​

Fixed:
Fuel/Cargo display bars now color correctly​
An issue where the client would disconnect from the server if a network packet was larger than expected​
Login failure messages were not displaying, so you had no idea what might have been wrong when there was an issue... whoops!​
Many other issues, hopefully more than I broke... ;)
Added
In game help. Click the ? icons next to each section on the main UI. For detailed information beyond that, click the Documentation button in the upper left.​
New device: Dead End Detector - Will stop your ship from entering a sector with no warps out of it​
Improved error handling during the login process​
Added typing effect to help windows​
Fixed
When creating a new ship, it could sometimes be created with 0 fuel​
When creating a new account sometimes they server config would not be saved​
Sometimes sector actions like Dock at Port and Land on Planet would not enable when they should.​

Changed
The name of the game. I felt the old name didn't really fit the game or where I want to take it. So going forward, Trade Realms is now known as Starlorn: Rise of the Awakened.​
I'm adding more lore to the game and trying to tie everything together.​
Interest for your new ship now starts accruing after 30 days (was 7)​
A lot of graphical changes, colors, fonts, images, etc.​
Changed
Planet Speed Dock has had a price increase​
Port Speed Doch has had a price increase​
Planet Cloaking Ergs Enhancer has had a price increase​
Planet Anti-Cloaking Ergs Enhancer has had a price increase​
Planet Drone Enhancer has had a price increase​
Planet Mine Enhancer has had a price increase​
Trippled the fuel regeneration rate, this should allow everyone a bit more freedom​
Increased the verticle size of the Device Bay Configuration window to allow for easier device bay switching​
Internal changes to sector and ship data structures​
When the server disconnects for any unhandled reason, open the login screen again​
How/When ship device damage/destruction occurs​
If your ship enters a hostile sector (or is attacked by another player) your ship then has a chance to take device damage and eventually be destroyed.​
When attacked, any drones you have on your ship will defend first. However there is a small chance that each attacking drone can make it past your drone defenses.​
Each drone that makes it past your defenses then has a chance to do damage to your ship. That damage comes in the form of device damage.​
First your active devices are damaged. If all of your active devices are 100% damaged, then your inactive devices start taking damage.​
If all of your devices are 100% damaged, your ship is destroyed.​
As a reminder, Sector Mines are exactly that, they defense sectors, not your ship. They are only useful if deployed in a sector, sitting on your ship does nothing for your defense.​
New icons for the Deploy and Recall buttons​

Added
Your first device purchase from Tech Magic is now free!! Limit is 500,000 credits and Tech Magic doesn't make change, make your purchase count!​
Tech Magic now has a rotating inventory. Once per day they will refresh their inventory, adding new devices and removing others. Inventory is also limited, so buy those devices while you can!​
Used/Free cargo holds to the Trading Port​
Icons for current sector information (I'm still not sold on them though)​

Fixed
Deploying planet enhancers allow you to deploy them, even when there isn't a planet in the sector​
Removing a warp using a plasma warp doesn't work​
If a link to a sector from the current sector already exists (but no warp back) and you try and use a plasma warp, it won't work.​
When logging in, if you are in a sector with a trading port, the Dock at Port button is not enabled​
When popup dialogs are opened (docking at a port, etc), the mainUI is no longer accessible until you close the popup​
Updated to Godot 4.4 release. This caused everything to break due to Godot now defaulting to using floats instead of integers everwhere.​
Please let me know if you see numeric values with a decimal that shouldn't have them.​
E.E.C.C. reports not accepting reports​
E.E.C.C. reports returning an incorrect sector number of the report​
Attack drones/sector mines returned from a sector scan, will now always be shown in RED, if you don't have an Attack Drone Identifier/Mine Identifier device, including the Federation​
This doesn't mean that Federation drones will attack you (they will not), but you won't be able to tell who's drones/mines they are without the Attack Drone Identifier/Mine Identifier device in your active device bay.​
Sector Display in navigation shows the drone/mine info, even if the ship doesn't have the idenfiers equipped​
Scanning a sector could disable the dock at port and land on planet buttons​
Fixed
Settings window is now centered​
Unable to display Sol items​
Warp deployment devices only working intermittently​
Removed references to unimplemented Hunter drones​
Cleaned up the idle timeout code so you will now get a popup window stating the logout reason(idle timeout is 10 minutes)​
Warp shield missiles now... work.​
Sector scans of the current sector could show more information that it should (based on equiped devices)​
Device Warp Shield Nullifier now removes the correct amount of warp shielding​
When landing on a planet, the name of the planet was not being displayed​
When running server side Big Bang to generate the universe, no longer flagging sectors 9 and 10 as Federation owned​

Changed
Genesis devices now take 24 real time hours in order to terraform a planet​
Rewrote how the client handles signals, should improve performance and decrease the communication between client and server.​
Reverse sorted the combat lot (newest entries are now at the top). Limited to the last 200 combat actions.​
Removed Scan Current Sector button, it is no longer needed. Scanning sectors will also rescan the current sector.​
Moving your ship via Overspace fuel cost reduced from 20 to 5 fuel units​
Rewrote the popup dialog window system, still in the process of refactoring old code to use the new method​
When scanning a sector, your own drones or those of the Federation are now displayed in blue instead of red to help indicate hostility​

Added
Daily login rewards​
For each day you login (Which means 24 hours since the last time you received a daily login reward), you will receive one of:​
100 fuel​
100,000 credits​
10,000 drones​
Clear button on the computer log area to clear the text from the log.​
You can now select text from the Computer Log so you can paste it elsewhere, such as the Captain's Peronal Log​
Cleaned up the window titlebar a bit​
New device: Overspace Drive. This must be in an active device bay to use Overspace now.​
New device: Overspace Negator - When deployed to a sector, prevents that sector from being entered via Overspace​
New device: Overspace Negator Detector - When sector scanning, detect any Overspace Negators​
New device: Overspace Negator Missile - When launched, will destroy an Overspace Negator in a sector​
New device: Pan Dimensional Drive - Traverse dimensions with this new ship modification. New dimensions can appear (and disappear) at any time, make the most of them!​
New device: Pan Dimensional Viewer - Get detailed (as much as the Federation knows anyway) information on requirements to enter each known dimension.​
Planet devices are now displayed when landing on a planet, much more work here to do though like removing them, etc.​
New device: Planet Speed Dock - Due to the size of your ship, normally it costs 3 fuel to land on a planet and another 3 to lift off. However having the Planet Speed Dock device, you get priorty porting and fuel costs are only 1 to land and 1 to lift off.​
Fixed
Mouse hovers over various debt fields, will now update the UI description field for that debt​
Bank account exploit (Reported by: BIA_COFFEESOCKS)​
Various issues deploying plasma/gate warps​
The current sector information display should now be kept up to date​
Improved the signin process speed, it should be much quicker now when logging into the server​


Added
You can now double click the downloaded file to install on Windows.​
Planet image when landing on a planet​
Ship's Computer - Combat Log​
Now displays more information about various combat that your ship or your deployed drones/mines have been in.​
NOTE: Having an attack drone identifier equipped will determine whether or not you know who attacked your resources.​
If your assets (drones and mines) are attacked while you are online, you now instantly get a message in the ships log alerting you​
Drones, Mines, planets, sector devices, achievements, etc... are no longer tied to your user account, but your ship. Having multiple accounts, won't be helpful in that way now.​
If your ship is destroyed, all credits on your ship will now be lost. Use the bank!​
Wandering Planets​
These planets move on their own to new sectors. No one knows how or why, but these plantes keep producing resources that are free for the taking. Find one and all of its resources can be yours!​
Just remember it could move at any time, loot it quick!​
Settings button to the login page so things like sounds can be adjusted without having to log in first.​
Sound!​
In the Settings menu, you can now change the volume for Music, FX and UI sounds.​

Now playing TR intro music when you start the game.​
Added background music​
Added about 10 new sounds for various things within the game.​
If you think something should have a sound, please let me know. And if you have an idea for what kind of sound, even better!​
If you hate a sound, also let me know. =)​
Added
New player flag​
New players have a 7 day period where the following rules apply​
Will no longer be fined for logging out in Federation Row (sectors 1-8)​
Cannot be infected with Cremlins​
Only positive anomalies can happen when moving between sectors​
Main UI Header Text (Requested by: BIA_VOLDORAC)​
Images for trading ports and Federation ports (will do better ones later, or if someone out there wants to?! *HINT HINT*)​

Changed
Increased default max fuel from 300 to 500 units​
After validating your account, you are now taken to the login screen​

Fixed
When validating an account, checks to make sure you have entered all required data are done. (Reported by: BIA_RIGGS, BIA_COFFEESOCKS)​
Autopilot was not always returning the most efficient path to the target sector​
Fixes various issues with allowing bad data to be entered.
Various fixes to accommodate server changes
Mostly a lot of UI changes